The “Uncanny Valley” is the evocative name for the commonplace reaction to realistic-but-not-quite-right simulated humans, robotic or animated. Most of us, when encountering such a simulacrum, have an instinctive “it’s creepy” response, one that is enhanced when the sim is moving. Invented by roboticist Masahiro Mori, the Uncanny Valley concept is typically applied to beings (broadly conceived) as they become increasingly similar to humans in appearance and action. But what about beings as they become less similar to humans—following the path of transhumans and, eventually, posthumans?
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