First, there was 2001. Then there was Star Wars. Then there was Av — no, I’m not gonna go there.
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Complete entry
Posted by
Frank Glover on 01/12 at 03:44 PM
Indeed, for a few people, the desire to stay in that world is almost greater than life itself:
http://edition.cnn.com/2010/SHOWBIZ/Movies/01/11/avatar.movie.blues/index.html
Posted by
Giulio Prisco on 01/13 at 04:41 AM
Interesting article. Those who crave Pandora are a captive audience for Avatar-the-game, but the reviews of the game that I have seen are not over enthusiastic, certainly not like the reviews of Avatar-the-film (at least for what concerns the 3D technology used).
It seems they may have missed a good business opportunity. Perhaps they should have invested money to create and promote a top class massively multiuser Pandora-themed metaverse.
Posted by
Sraosha on 01/27 at 10:22 AM
Here is a link to a blog I read sometimes ago. It was written long before I watched the movie this year (that's why before I didn't post any comment here because I couldn't find the link... but yesterday I found it). It's an interesting 'insight', not only about the movie avatar, but about the virtual reality itself...
http://www.transalchemy.com/2009/12/avatar-movie-and-digital-damnation.html